t1k-activation-base.json
priority: 92
Session baseline skills: t1k-designer-base-balance-tools, t1k-designer-base-document, t1k-designer-base-feel-juice, t1k-designer-base-mobile
Keyword → skill activation
Section titled “Keyword → skill activation”Raw JSON (ground truth)
{ "kitName": "theonekit-designer", "mappings": [ { "keywords": [ "feel", "juice", "feedback", "shake", "screen shake", "hit stop", "hit-stop", "particles", "particle burst", "animation curves", "easing", "squash stretch", "coyote time", "camera punch", "time slow", "chromatic aberration", "vignette", "hit flash", "damage numbers", "knockback" ], "skills": [ "t1k-designer-base-feel-juice" ] }, { "keywords": [ "balance", "tuning", "stats" ], "skills": [ "t1k-designer-base-balance-tools" ] }, { "keywords": [ "mobile", "session", "mobile retention" ], "skills": [ "t1k-designer-base-mobile" ] }, { "keywords": [ "GDD", "game design document", "design doc" ], "skills": [ "t1k-designer-base-document" ] }, { "keywords": [ "design diagram", "quest tree", "economy flow", "narrative branch", "level layout", "game design diagram", "mermaid template" ], "skills": [ "t1k-designer-base-diagram-authoring" ] }, { "keywords": [ "live-ops", "liveops", "calendar", "weekly event", "daily quest", "engagement", "content cadence", "season", "recurring content", "retention" ], "skills": [ "t1k-designer-base-liveops" ] }, { "keywords": [ "LTE", "limited-time", "seasonal event", "collab", "event banner", "event shop", "event currency", "themed event", "event" ], "skills": [ "t1k-designer-base-events" ] }, { "keywords": [ "design tool", "level editor", "level pool", "curriculum", "progression", "schema-driven", "GameDesignToolTemplate", "design tool replication", "content pipeline", "solver", "telemetry feedback", "schema migration", "polycube", "voxel surface", "shape pool", "family classification" ], "skills": [ "t1k-designer-base-tool-architecture" ] }, { "keywords": [ "export adapter", "level export", "engine loader", "coordinate mapping", "layer index", "deterministic emission", "level JSON", "engine schema", "validation bridging", "dense grid", "sparse runtime" ], "skills": [ "t1k-designer-base-tool-export-adapters" ] }, { "keywords": [ "csv", "json", "data file", "data authoring", "schema", "table", "item data", "achievements", "skill tree", "enemies", "balance data", "calendar data", "ScriptableObject", "content matrix", "data pipeline" ], "skills": [ "t1k-designer-base-data-authoring" ] }, { "keywords": [ "game-feel theory", "virtual sensation", "real-time control", "simulated space", "perception threshold", "response time", "frame rate floor", "ADSR envelope", "input metric", "response metric", "context metric", "metaphor metric", "rules metric", "swink", "game feel principles", "floaty", "twitchy", "sluggish", "responsive", "tight", "loose" ], "skills": [ "t1k-designer-base-feel-foundations" ] } ], "module": "base", "priority": 92, "registryVersion": 1, "sessionBaseline": [ "t1k-designer-base-document", "t1k-designer-base-feel-juice", "t1k-designer-base-balance-tools", "t1k-designer-base-mobile" ]}