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t1k-modules.json

registryVersion: 2

PresetModulesCross-kit modules
fullβ€”β€”
minimalbaseβ€”
standardbase, playabletheonekit-designer:design-base, theonekit-designer:design-ux

Raw JSON (ground truth)
{
"kitName": "theonekit-cocos",
"modules": {
"base": {
"activationFragment": "t1k-activation-base.json",
"dependencies": [
"theonekit-core:t1k-extended"
],
"description": "Cocos kit baseline: ts-morph + dependency-cruiser script-graph adapter for scene/prefab diagram introspection, plus manifest-driven asset import pipeline for assets/_Incoming/ promotion.",
"required": true,
"skills": [
"t1k-cocos-base-script-graph",
"t1k-cocos-base-asset-import",
"t1k-cocos-base-dep-graph",
"t1k-cocos-base-js2ts",
"t1k-cocos-base-migrate",
"t1k-cocos-base-tsc-validate",
"t1k-cocos-base-uuid-verify"
]
},
"migration": {
"activationFragment": "t1k-activation-migration.json",
"dependencies": [
"base"
],
"description": "JS->TS migration pipeline cho Cocos Creator 2.4.x: orchestrator 5-pha (dep-graph β†’ js2ts codemod β†’ tsc-validate gate β†’ uuid-verify attach β†’ verify) + cutover. Coexistence .cv.ts, single-writer uuid, stop-the-world rollback. Behavior-preserving (method body verbatim).",
"required": false,
"skills": [
"t1k-cocos-migration-migrate",
"t1k-cocos-migration-js2ts",
"t1k-cocos-migration-tsc-validate",
"t1k-cocos-migration-uuid-verify",
"t1k-cocos-migration-compref",
"t1k-cocos-migration-dep-graph"
]
},
"playable": {
"activationFragment": "t1k-activation-playable.json",
"dependencies": [
"base"
],
"description": "Playable-ad runtime: FSM, lifecycle, signal bus, layout, transitions, SDK glue, and all ad-network deliverables.",
"required": false,
"skills": [
"t1k-cocos-playable-lifecycle",
"t1k-cocos-playable-signalbus",
"t1k-cocos-playable-parameter",
"t1k-cocos-playable-parameter-scan",
"t1k-cocos-playable-parameter-composite",
"t1k-cocos-playable-parameter-implement",
"t1k-cocos-playable-parameter-mcp",
"t1k-cocos-playable-parameter-audit",
"t1k-cocos-playable-fsm",
"t1k-cocos-playable-object-pool",
"t1k-cocos-playable-async-utilities",
"t1k-cocos-playable-utilities",
"t1k-cocos-playable-animation-core",
"t1k-cocos-playable-animation-presets",
"t1k-cocos-playable-juice",
"t1k-cocos-playable-gameflow",
"t1k-cocos-playable-input-service",
"t1k-cocos-playable-transitions",
"t1k-cocos-playable-score",
"t1k-cocos-playable-progression",
"t1k-cocos-playable-sdk-core",
"t1k-cocos-playable-build-size",
"t1k-cocos-playable-asset-management",
"t1k-cocos-playable-editor-tools",
"t1k-cocos-playable-layout",
"t1k-cocos-playable-toast",
"t1k-cocos-playable-font-service",
"t1k-cocos-playable-tutorials",
"t1k-cocos-playable-extract",
"t1k-cocos-playable-pla-gen-metadata",
"t1k-cocos-playable-tooling-gotchas",
"t1k-cocos-playable-unity-particle",
"t1k-cocos-playable-particle-ui",
"t1k-cocos-playable-modularize",
"t1k-cocos-playable-modularize-structure-audit",
"t1k-cocos-playable-modularize-reuse-scan",
"t1k-cocos-playable-modularize-refactor",
"t1k-cocos-playable-modularize-contribute",
"t1k-cocos-playable-estimate",
"t1k-cocos-playable-submodule-to-package"
]
},
"rushtank": {
"activationFragment": "t1k-activation-rushtank.json",
"dependencies": [
"base"
],
"description": "RusTank / Epic Idle War game-specific content authoring β€” backpack equipment with 4-level trait trees (add-equipment). Home for RusTank-derived game systems: defines, cost/HP curves, localization, trait templates, custom buff code, art + effect reskin.",
"required": false,
"skills": [
"t1k-cocos-rushtank-add-equipment",
"t1k-cocos-rushtank-add-player-tank",
"t1k-cocos-rushtank-entity-variant"
]
}
},
"presets": {
"full": "*",
"minimal": {
"crossKitModules": [],
"modules": [
"base"
]
},
"standard": {
"crossKitModules": [
"theonekit-designer:design-base",
"theonekit-designer:design-ux"
],
"modules": [
"base",
"playable"
]
}
},
"registryVersion": 2
}