t1k-modules.json
registryVersion: 2
Install presets
Section titled βInstall presetsβ| Preset | Modules | Cross-kit modules |
|---|---|---|
full | β | β |
minimal | base | β |
standard | base, playable | theonekit-designer:design-base, theonekit-designer:design-ux |
Raw JSON (ground truth)
{ "kitName": "theonekit-cocos", "modules": { "base": { "activationFragment": "t1k-activation-base.json", "dependencies": [ "theonekit-core:t1k-extended" ], "description": "Cocos kit baseline: ts-morph + dependency-cruiser script-graph adapter for scene/prefab diagram introspection, plus manifest-driven asset import pipeline for assets/_Incoming/ promotion.", "required": true, "skills": [ "t1k-cocos-base-script-graph", "t1k-cocos-base-asset-import", "t1k-cocos-base-dep-graph", "t1k-cocos-base-js2ts", "t1k-cocos-base-migrate", "t1k-cocos-base-tsc-validate", "t1k-cocos-base-uuid-verify" ] }, "migration": { "activationFragment": "t1k-activation-migration.json", "dependencies": [ "base" ], "description": "JS->TS migration pipeline cho Cocos Creator 2.4.x: orchestrator 5-pha (dep-graph β js2ts codemod β tsc-validate gate β uuid-verify attach β verify) + cutover. Coexistence .cv.ts, single-writer uuid, stop-the-world rollback. Behavior-preserving (method body verbatim).", "required": false, "skills": [ "t1k-cocos-migration-migrate", "t1k-cocos-migration-js2ts", "t1k-cocos-migration-tsc-validate", "t1k-cocos-migration-uuid-verify", "t1k-cocos-migration-compref", "t1k-cocos-migration-dep-graph" ] }, "playable": { "activationFragment": "t1k-activation-playable.json", "dependencies": [ "base" ], "description": "Playable-ad runtime: FSM, lifecycle, signal bus, layout, transitions, SDK glue, and all ad-network deliverables.", "required": false, "skills": [ "t1k-cocos-playable-lifecycle", "t1k-cocos-playable-signalbus", "t1k-cocos-playable-parameter", "t1k-cocos-playable-parameter-scan", "t1k-cocos-playable-parameter-composite", "t1k-cocos-playable-parameter-implement", "t1k-cocos-playable-parameter-mcp", "t1k-cocos-playable-parameter-audit", "t1k-cocos-playable-fsm", "t1k-cocos-playable-object-pool", "t1k-cocos-playable-async-utilities", "t1k-cocos-playable-utilities", "t1k-cocos-playable-animation-core", "t1k-cocos-playable-animation-presets", "t1k-cocos-playable-juice", "t1k-cocos-playable-gameflow", "t1k-cocos-playable-input-service", "t1k-cocos-playable-transitions", "t1k-cocos-playable-score", "t1k-cocos-playable-progression", "t1k-cocos-playable-sdk-core", "t1k-cocos-playable-build-size", "t1k-cocos-playable-asset-management", "t1k-cocos-playable-editor-tools", "t1k-cocos-playable-layout", "t1k-cocos-playable-toast", "t1k-cocos-playable-font-service", "t1k-cocos-playable-tutorials", "t1k-cocos-playable-extract", "t1k-cocos-playable-pla-gen-metadata", "t1k-cocos-playable-tooling-gotchas", "t1k-cocos-playable-unity-particle", "t1k-cocos-playable-particle-ui", "t1k-cocos-playable-modularize", "t1k-cocos-playable-modularize-structure-audit", "t1k-cocos-playable-modularize-reuse-scan", "t1k-cocos-playable-modularize-refactor", "t1k-cocos-playable-modularize-contribute", "t1k-cocos-playable-estimate", "t1k-cocos-playable-submodule-to-package" ] }, "rushtank": { "activationFragment": "t1k-activation-rushtank.json", "dependencies": [ "base" ], "description": "RusTank / Epic Idle War game-specific content authoring β backpack equipment with 4-level trait trees (add-equipment). Home for RusTank-derived game systems: defines, cost/HP curves, localization, trait templates, custom buff code, art + effect reskin.", "required": false, "skills": [ "t1k-cocos-rushtank-add-equipment", "t1k-cocos-rushtank-add-player-tank", "t1k-cocos-rushtank-entity-variant" ] } }, "presets": { "full": "*", "minimal": { "crossKitModules": [], "modules": [ "base" ] }, "standard": { "crossKitModules": [ "theonekit-designer:design-base", "theonekit-designer:design-ux" ], "modules": [ "base", "playable" ] } }, "registryVersion": 2}